FG III : Fencefeast, the First Game Project

Hello everyone!

This is a small write up about the first two week game project I was a part of, first, check out the trailer!

I’ll be adding shader breakdowns when I get the time, in this project I took the time to create some rather interesting ones!

Now to my contribution; in order of… appearance; I started off by creating a pipeline for the artists, went on to creating the modular wall pieces using Maya, generate the textures inside of Substance Designer while simultaneously “node-ing” all of the materials inside of Unreal, finally I wrote some basic Blueprints, created some basic VFX and setup the lighting and post effects.

Leave a Reply

Your email address will not be published. Required fields are marked *

Skip to toolbar